You gather Love in various ways, solving puzzles, helping out the NPC cast, learning about the world & interacting with it, and returning the monster souls back to their bodies. Instead, you feel like you’re mopping up the mess of a clumsy and self-centered Hero who isn’t actually making anyone’s life any better. ![]() It transpires that your task, rather than slay a dragon and save the world is to gather the most valuable resource, that resource being Love.ĭo you know what people who want to gather and spread Love don’t do? They don’t fight and neither do you, the game features no combat at all, leaning into the “Remix” or “Anti RPG” theme of the game. The hero will then go off on their quest, walking into houses, helping themselves, killing monsters for EXP, and doing everything a hero does, at the expense of the NPCs of the world. ![]() You’re not the hero, in fact you’re just a ghost until you acquire some clothes, and the NPCs of the world start to confuse you with another character who died. Here is the first indication something is different here. The main character wakes and boots the game up, only this time they are drawn into the TV and become part of the game. Each “save file” shows small sections of the game, after a few of these files have been played the main character is told to go to bed. ![]() Moon starts out with a young boy playing a rather run of the mill JRPG, there is a hero, there are monsters to kill, townspeople to greet and a giant Dragon to slay. It may be considered spoiling my review early but it has to be said, Moon: Remix RPG Adventure is a special, unique, and game-changing title, maybe even more so than its original 1997 release. Moon: Remix RPG Adventure or Moon: The Anti RPG as it is known is often credited as the inspiration for some of the quirkiest titles such as Undertale and Chulip.
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